Born (1992) in NewDelhi, India & based in Linz, Austria since 2015 Jaskaran Anand is a director, performance-artist, choreographer, researcher and a pedagogue. He completed his bachelor’s degree in computer science from University of Delhi, India, and obtained a second combined degree in Dance Performance & Pedagogy from Anton Bruckner University, Linz, Austria. His research is invested in deconstructing the concept of Self.Self : fascinated by the nature of spirituality, the psychological & neuroscientific understanding of the self & socio-political society. In his interdisciplinary works, he uses various artistic media, always focusing on the human body, which reflects the above-mentioned themes.
Since 2016, he is combining his artistic practices & informatics education. His work has been shown across Austria, New Zealand & India while developing projects aiming the diversification of the art & cultural scene of the city of Linz. He has deeply invested himself in the research of his ongoing art, science & cultural projects,: L-INKED, A New Day, Hibernating Further and MachinedHuman!.
He also leads movement body-mind oriented improvisation workshops: “Transcending Ego(s)”, “City Swarming: a dance marathon” and “Playful Bodies”. Since 2012, he is engaged in the European & Indian contemporary dance & performance art world as a dancer, performer/collaborator. www.jaskarananand.com
Isabella Auer is a media artist from Linz, studying Interface Cultures (MA) & Time-based Media (MA)@ Kunstuni Linz. Her works range from animations, videos and graphics to interactive installations, often with a focus on pop cultural themes. Moreover Isabella puts a lot of effort into curating sausage-themed exhibitions, programming crazy shit and blowing up self-made inflatables. From 2014 - 2016 she was part of Barcelona-based collective "Hungry Castle“ and since 2018 she is a member of Linz-based art collective "qujOchÖ".
I’ve studied industrial design at Tehran university of art and has been working as motion graphic designer for 5 years. My works now are attempts to make a connection between nature, human, mathematical and geometrical algorithms and technology. I’m exploring the meeting point between these elements. I’m so fascinated by the hidden process of the world around us. I believe that most amusing forms can be found in nature and with combining them with human imagination we can create amazement. I want to give people joy and good feeling when they see my works or interact with them. I love coding as a medium to make unpredictable visuals based on existing algorithms and also installations. These days I am mostly doing research about generative design and using Processing to practice it. I am also looking forward to learning data visualization (which I believe to be a kind of generative design) and has always been one of my musts to learn things. pareeca.com
Kevin Blackistone is an intermedia artist incorporating emergent technological combinations of generative, immersive, interactive and performative practices. His work conceptualizes the collection and handling of data, information and memory through the lenses of hierarchy and complexity in the domains of personal, social, scientific and political dynamics. He prior studies include a BA in Intermedia and Digital Arts (UMBC, US) and research at the NIH/Laboratory of Neurogenetics/Section on Comparative Behavioral Genomics as a post-bac intramural fellow. Currently, he is developing his practice within the Interface Cultures masters program.
He is an artist based in Linz, Austria, born in Budapest, Hungary. Formely he had graphic design and printmaking studies,dancer and music studies worked as a painter, perform as a dancer and musician as a percussionist, using installations and poems to express.
Currently operating with VR works, sound compositions for installations and performing in an Audio-visual field. Member of Westerk art association and RRR art group collective.
As a new media artist with a background in fine arts and philosophy, Amir Bastan(*1991) explores the conflict between the conscious and the subconscious. He realizes his works by designing narratives through real-time processes.
Amir is based in Linz/AT where he is currently a researcher at Creative Robotics beside pursuing his Master’s in Interface Cultures.
Is immigrant, artist and researcher born in Colombia, M.A in Visual arts & Multimedia (Universitat Politècnica de València) and B.A in Fine Arts Specialization in Image Technologies (Universidad de Castilla-La Mancha). In her work she explores the relationships and effects of coloniality, the new media and the internet social networks from her own migratory experience and the decolonial thinking, experimenting with different media such as video, photography and electronic & new media art in her creative process and artistic practice.
Jo Caimo is an artist, collective thinker and inventor of objects and instruments. His work lies at the intersection between performance, music, product design, installation and the digital world. With his objects and instruments he investigates “the collective” versus “the inner”, and he therefore challenges the spectator to become part of his work. He develops effective measuring instruments and platforms through which we can better understand subconscious patterns and mechanisms in co-creation processes. Researching, stimulating and visualizing the energies between people collectively is the underlying theme.
Indiara Di Benedetto (*1994, IT) is an experimental media artist with a main background in video art and digital photography. Her artworks move around exploring unconventional projection surfaces and looking at immaterial-material connections, rethinking obsolete objects and observing human relationships in the context of the technology.
With a focus on (media) archaeology, planned obsolescence and preservation of memory, her artistic research investigates various transdisciplinary approaches and entanglements between art, organic-inorganic relations, technology and archaeology and the new possibilities generated for storytelling and narratives related to contemporary issues.
Indiara currently works as videographer and photographer. She is also a student of Interface Cultures MA at Kunstuniversität Linz.
Kathrine Hardman is an alumnus of DXArts at the University of Washington, Seattle, a performer, a writer, a dry media artist, a technophile, a transgender lesbian woman, an E-Textiles practitioner, and, as a combination of all these things, a multimedia artist. Her primary interests are in queering art, in experimental interactive sculpture, and in performance. Sexuality, and physical contact with her works are consistent themes of her practice, which has included the creation of hair-based instruments, hacked vibrators, and massive bio-reactive tentacle sculptures as a statement on the complex relationships surrounding the tight structure of femininity. Gender ain't easy, but nothing worthwhile is.
Barbara Jazbec (SI) is an intermedia artist currently studying at MA Interface Cultures, Linz. She is working with 360° video and her latest research interests are focused on interactive installation. She merges odd personal experiences with a sci-fi futurism and a tinge of humour, finding beauty in strange and odd things. She organizes experimental video workshops and curates the international video festival DigitalBigScreen in Trbovlje (SI) which is running in parallel with Speculum Artium.
Sara Koniarek (*1996) is an Austrian multimedia artist. Her work focuses on different topics such as language, identity, cryptography, gamification and the duality and relationship between digital and analog media. She completed her BA in graphic design and photography and is currently studying at the Kunstuniversität Linz, MA Interface Cultures. Her work has been exhibited at the Ars Electronica Festival 2021 and was the recipient of the Prix Robert 2021.
Maria Konstantinova is a visual storyteller with a background in Illustration, Animation and Cinematography. She has worked on integrating interactive storytelling into branding during her undergraduate degree and then as a freelance illustrator-storyteller. Maria’s current studies cover experimental forms of narration and creating immersive game experiences for educational purpose
Noor Stenfert Kroese (NL) is currently studying at Kunstuniversität Linz, MA Interface Cultures after completing her BA Scenography at the Amsterdam University of Arts. Her work originates in the interaction between space, time and human activity which is inspired by scientific and technological developments. She works across various media such as video, light, installations, theatre, performance and new media art. She seeks for disruptions in the time and space continuum in order to constitute the amalgamation of digital and physical space in embodied experiences. Also spatial, auditory and occasionally the olfactory and tactile experiences are used in her work to create controlled active perceptions. Looking for the intertwinement between her work, the visitor and the possible performer(s), in which new and existing ideas and structures can transform. Finding ways to make your subconscious perceptible in the conscious world.
Smirna Kulenović (Bosnia and Herzegovina) is an anarchist-oriented performance artist, activist, and curator working in a wide range of media; from performance and sound art, film and text to guerilla activism and direct actions/interventions within the public space. She is the artistic advisor and curator of the Autonomous Contemporary Art Gallery Brodac in Sarajevo focusing on protest and political art, as well as the founder and artistic coordinator of the Anarchist Art Collective "Dobre Kote" in Sarajevo (BiH). Her works are currently exhibited all over Europe and were exhibited in the Museum of Contemporary Art Zagreb, Museum of Contemporary Art Skopje, Museum of History of Bosnia and Herzegovina, Royal Institute of Arts Stockholm, Coventry Biennial of Contemporary Art,...
She is currently focusing on the activist/political approaches to applying Artificial Intelligence systems to contemporary art, as well as exploring the body as a critical interface.
We make images from what we can’t forget, what we have felt. Everything we see looks back into us to those images, continuously colliding with them and changing their surface, changing our images of the world. I’m interested on the way we remember, on widening this experience to the point of overflow/saturation, where maybe images break and let others be made from what's left. Colombian plastic and visual artist from the National University in Bogotá.
Is a multidisciplinary artist, born in Spain and now lives in Linz where he attends to Interface Cultures master programme in Kunstuniversität. He studied a BS in Computer Science and complemented his scientific training with studies in drawing and sculpture. Besides his personal projects he has collaborated with many artists to develop artistic projects of different kinds. His work is about the relationship of modern society and technology
Maria Orciuoli (Italy, b. 1989) is a creative practitioner and cultural publicist working at the intersection of music, sound, visual, and performing arts. In 2017, she funded KO-HUM, an interdisciplinary communications agency conceiving and delivering promotional initiatives, digital strategies, media partnerships, and engagement programs to audiences in experimental fields. In 2019, she started her artistic research as Lemony T Gordon. Her practice assembles a spectrum of influences deriving from science studies, media theory, and philosophy. Through installations, conceptual films, and performances, she creates situations that explore the boundary between reality and fiction while engaging with themes of sensory perception, technology, and the search for utopia. Maria Orciuoli graduated in Economics and International Management while living in Rome, Lisbon, Paris, Berlin, and Linz, where she currently resides.
Born in Barcelona (1992) and based in Linz (2015). Graduated in Product Design from the School of Design and Engineering of Barcelona ELISAVA (2015) and current MA student at Interface Culture master program at Kunstuniversität Linz. During her BA studies she started to work with new technologies and interactive installations in order to experiment in different fields and to understand the basics. Working on the intersection of design, education, technology and art, she aims to explore the relation between the object and the interaction embedded in it.
Lea Schnell (born in 1990) studied Theatre, Film and Media Studies and English and American Studies (BA & MA) with a focus on media & cultural theories at the University of Vienna. Currently, she is attending the MA program Interface Culture at the University of Art and Design in Linz. Her fields of interests include VR/MR based interaction, pervasive games and interactive art.
Ilona Stuetz was born and raised in Austria, after graduating High School (primary child care and education) she spent several months living in Italy and France. Studied textile.art.design (BA) in Linz before starting Interface Cultures.
Additionally studying Mediengestaltung (media design), Bildnerische Erziehung (art education) and Textiles Gestalten (textile art) – program for becoming a teacher at High School.Main interest are illustration, graphics, experimental film.
Kristina Tica (*1995, Belgrade) completed BA Painting, University of Fine Arts and MA Digital Arts, Faculty of Media and Communications in Belgrade and currently is studying at Kunstuniversität Linz, MA Interface Cultures. She participated in several study programs within Central Saint Martins, UAL and Slade School of Fine Art, UCL. Her body of work is focused on the examination of forms and semiotic keys of visual languages in different media, such as painting, video, installation and generative new media art. Her current focus is artistic and theoretical research in machine learning, generative image and critical AI. Her works have been exhibited at festivals such as Ars Electronica (AT), Speculum Artium (SI) (2020,2021), European Open Science Forum Trieste (IT) (2020), The Wrong (2017, 2019, 2021). She is the recipient of the art+science AI Lab Award (RS) 2020. Her work has recently been presented in The Practice of Art and AI published by Hatje Cantz. She currently lives and works in Linz.
Specializing in media art from 2005, particularly in the field of interactive/open documentary, art and science/hybrid art, Vanessa V has a special knowledge in the field of narrative design for interactivity + XR/VR/360° and processing data software like Isadora or Touch Designer. As an artist she is interested in the areas of transition between reality and virtuality, fiction and non-fiction, simplicity and complexity, solitude and community, the individual and nature, art and life. She explores the potential of emerging technologies and techniques which can be used to create experiences, situations, actions and critical thinking related to social stories and political issues. Interface immateriality, interactive logic, and aesthetic of immersiveness are her favourite tools for developing projects without bounds involving people and communities. She has also an Academic career in Italy where she teaches in the field on media art at the Politecnico of Turin, at the Civica Scuola di Cinema "Luchino Visconti" in Milan, at the Albertina Academy of Fine Arts in Turin and at the University of Turin. She founded the collaborative media art platform Officine Sintetiche in 2007 https://www.officinesintetiche.it/en/. Furthermore, she curates and produces events, artworks and exhibitions in contemporary art, XR and performing art field like the Catalunya and Balearic Island Pavillion in Venice Biennale Art 2011 or the VR program Empathy VR machine 2021 in Cinema Museum of Turin.
Always been fascinated by new media and technology, Antonio began his career as a film-maker with a fair success. After that he decided to stop in order to focus his attention on media-activism. He has studied the complex word of hacktivism focusing mainly on the Italian one. After the publication of R.T.F.M. (Read This Fucking Manual - a digital self-defence cross-media manual) he is currently exploring companionship, intimacy & sexuality trough technology.